May 04, 2019

Random Saturday Ep 20: Potential Uses of Statue Alphas



Hello, Flint here with another Random Saturday. This one is about the potential uses of what I call Statue Alphas.

There are, of course, 6 major Alphas in the game, as well as Tavie and Juno. They show up in adventures, storylines, and other places, and they tend to do a lot. There are also a bunch of weird Alphas that you only see in statues, or vaguely mentioned sometimes. There’s one for every animal, and a new Alpha shows up each time a new animal is introduced. They don’t really do anything, though, unless they’re raised from the pit like Tavie and Juno.

I feel like there’s more they could be used for. While I understand that created new storylines and game mechanics takes time, there are also many ways the Statue Alphas could be used. 

One way is introducing more into the story, like Juno was. I feel like rediscovering old Alphas who were locked away/hiding/elsewhere would be cool. Maybe they can direct their attentions to this instead of the Phantom Fortress of ever-increasing scale and that weird Trials of Zios storyline.

You could also have more specific Animal Parties/Rooms where only that type of animal could get in. You could also then formulate the decor and any possible shop items around the animal and their personality. You don’t even have to detail the personality all too much, just add some cozy dark tunnels for the fox one, an isolated iceberg cave for the polar bear, or some other such thing. You could also cook up some diary entries or signs left behind by the room's Alpha.

You could also even just create small, one-page entries somewhere containing a small amount of info about the alpha, as well as a picture. Just something like “X Alpha is very [trait] and enjoys [activity]. They spend their time doing [blah]” would be cool.

That’s all. Bye!

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